Space Invaders Couldn’t Be Bothered, So They Went Home

This year marks the 25th anniversary of one of the classic video games in history : Space Invaders.

25 years and still going strong. There can’t be a mobile telephone in production that hasn’t some variation of this game available. Numerous sites offer Flash/Java incarnations. Even two of the kids at my school are currently playing it as I write.

So, in this special year, what have Midway or Taito done to celebrate? Well, perhaps I’ve missed it, but the only things I can find are a t-shirt and multi-platform game, which includes a 3D version.

Someone, somewhere, has missed a golden opportunity to earn some dublons.

I haven’t seen a single competition, book, TV program, poster or range of merchandise (except the aforementioned t-shirt.) I haven’t even begun to rack my brain for further money-making ideas, and I’m sure any marketing geek worth his/her salt could do a lot better than my suggestions.

Space Invaders truly missed its opportunity to take over the world.